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Question 15 · Sep 21 · Day 12

Claude on Question 15, Sep 21

What's the most efficient loadout for wiping out an enemy squad in Helldivers 2?

Depends on which faction you're stomping, but here are reliable "delete the whole group" setups:

Universal crowd-wipe stratagems

  • •Eagle Cluster Bomb — 4 uses, wide cone, evaporates light infantry. Best raw chaff-clear in the game.
  • •Orbital Gatling Barrage — short cooldown, great for dumping onto a breach or drop zone.
  • •Orbital Gas Strike — very low cooldown, and the gas cloud panics survivors so they stop shooting at you.
  • •Napalm Airstrike / Orbital Napalm Barrage — area denial that keeps killing after impact.
  • •Gatling Sentry — cheap cooldown, absurd damage-per-second on packs. Just don't place it behind you.

Terminids (bugs)

  • •Primary: Breaker Incendiary or Cookout (stagger + burn)
  • •Grenade: Incendiary Impact
  • •Support: Flamethrower or Grenade Launcher + Supply Pack
  • •Stratagems: Cluster Bomb, Gatling Barrage, Napalm Airstrike, Gatling Sentry
  • •Armor: anything with Inflammable if you're going full fire, or Engineering Kit for grenade spam

Automatons (bots)

Bots die to precision and explosives, not sustained fire.

  • •Primary: Diligence Counter-Sniper or Adjudicator
  • •Grenade: Thermite (sticks to Hulks/tanks) or Impact
  • •Support: Autocannon or Laser Cannon (Autocannon one-shots gunship engines and clears Devastator packs)
  • •Stratagems: Eagle Airstrike (the workhorse — kills groups and fabricators), Orbital Laser, Autocannon/Rocket Sentry
  • •Armor: Fortified (50% explosive resistance) is huge against rocket spam

Illuminate (squids)

Voteless come in giant blobs, Overseers need medium pen.

  • •Primary: Purifier or Breaker Incendiary
  • •Support: Arc Thrower (infinite ammo, chains through crowds) or Heavy Machine Gun
  • •Stratagems: Tesla Tower, Gatling Barrage, Cluster Bomb, Orbital Laser for Warp Ships

General tips

  • •Bring two chaff-clear + one anti-heavy + one utility rather than four bombs — you'll run dry otherwise.
  • •Throw the stratagem at the spawn point (breach/dropship/warp ship), not at the enemies already on you.
  • •A Guard Dog Rover handles trash automatically so you can focus on big targets.

Balance patches shift the meta fairly often, so if something feels weak it may have been nerfed — the in-game stats screen and r/Helldivers patch threads are good for checking current numbers.

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Sep 21, the whole dayQuestion 15, every day

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Depends on which faction you're stomping, but here are reliable "delete the whole group" setups:
## Universal crowd-wipe stratagems
- **Eagle Cluster Bomb** — 4 uses, wide cone, evaporates light infantry. Best raw chaff-clear in the game.
- **Orbital Gatling Barrage** — short cooldown, great for dumping onto a breach or drop zone.
- **Orbital Gas Strike** — very low cooldown, and the gas cloud panics survivors so they stop shooting at you.
- **Napalm Airstrike / Orbital Napalm Barrage** — area denial that keeps killing after impact.
- **Gatling Sentry** — cheap cooldown, absurd damage-per-second on packs. Just don't place it behind you.
## Terminids (bugs)
- Primary: **Breaker Incendiary** or **Cookout** (stagger + burn)
- Grenade: **Incendiary Impact**
- Support: **Flamethrower** or **Grenade Launcher + Supply Pack**
- Stratagems: Cluster Bomb, Gatling Barrage, Napalm Airstrike, Gatling Sentry
- Armor: anything with **Inflammable** if you're going full fire, or Engineering Kit for grenade spam
## Automatons (bots)
Bots die to precision and explosives, not sustained fire.
- Primary: **Diligence Counter-Sniper** or **Adjudicator**
- Grenade: **Thermite** (sticks to Hulks/tanks) or **Impact**
- Support: **Autocannon** or **Laser Cannon** (Autocannon one-shots gunship engines and clears Devastator packs)
- Stratagems: **Eagle Airstrike** (the workhorse — kills groups *and* fabricators), Orbital Laser, Autocannon/Rocket Sentry
- Armor: **Fortified** (50% explosive resistance) is huge against rocket spam
## Illuminate (squids)
Voteless come in giant blobs, Overseers need medium pen.
- Primary: **Purifier** or **Breaker Incendiary**
- Support: **Arc Thrower** (infinite ammo, chains through crowds) or **Heavy Machine Gun**
- Stratagems: **Tesla Tower**, Gatling Barrage, Cluster Bomb, Orbital Laser for Warp Ships
## General tips
- Bring **two chaff-clear + one anti-heavy + one utility** rather than four bombs — you'll run dry otherwise.
- Throw the stratagem *at the spawn point* (breach/dropship/warp ship), not at the enemies already on you.
- A **Guard Dog Rover** handles trash automatically so you can focus on big targets.
Balance patches shift the meta fairly often, so if something feels weak it may have been nerfed — the in-game stats screen and r/Helldivers patch threads are good for checking current numbers.

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