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Question 15 · Sep 20 · Day 11

GPT on Question 15, Sep 20

What's the most efficient loadout for wiping out an enemy squad in Helldivers 2?

For quickly deleting enemy patrols before they call reinforcements, use a faction-specific loadout:

Best all-round patrol wipe

  • •Primary: Sickle or Adjudicator
  • •Secondary: Grenade Pistol
  • •Grenade: Stun Grenade
  • •Support weapon: Autocannon
  • •Stratagems:
  • •Eagle Airstrike — reliable patrol clear and structure damage
  • •Orbital Gatling Barrage — fast cooldown, excellent area denial
  • •Orbital Precision Strike — removes heavies
  • •Autocannon
  • •Armor: Medium armor with Engineering Kit or Peak Physique
  • •Booster: Hellpod Space Optimization; otherwise Stamina Enhancement

Faction adjustments

Terminids

  • •Swap Autocannon for Flamethrower or Grenade Launcher
  • •Take Guard Dog Rover if hunters are the main problem
  • •Eagle Napalm Airstrike is excellent for breaches and chokepoints

Automatons

  • •Keep Autocannon, or use Anti-Materiel Rifle
  • •Add Eagle 500kg Bomb or Orbital Laser for tanks/factory striders
  • •Stun grenade → headshots/weak-point shots prevents flare calls efficiently

Illuminate

  • •Favor rapid shield-breaking weapons such as the Sickle
  • •Machine Gun or Laser Cannon handles crowds and tougher targets
  • •Airstrikes are useful once shields are stripped

Basic tactic: stun the patrol, drop an Eagle Airstrike through its center, then immediately kill any bug about to screech or bot raising a flare. Avoid opening with slow bombardments—they often give enemies time to summon reinforcements.

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Sep 20, the whole dayQuestion 15, every day

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For quickly deleting enemy patrols before they call reinforcements, use a faction-specific loadout:
### Best all-round patrol wipe
- **Primary:** **Sickle** or **Adjudicator**
- **Secondary:** **Grenade Pistol**
- **Grenade:** **Stun Grenade**
- **Support weapon:** **Autocannon**
- **Stratagems:**
- **Eagle Airstrike** — reliable patrol clear and structure damage
- **Orbital Gatling Barrage** — fast cooldown, excellent area denial
- **Orbital Precision Strike** — removes heavies
- **Autocannon**
- **Armor:** Medium armor with **Engineering Kit** or **Peak Physique**
- **Booster:** **Hellpod Space Optimization**; otherwise **Stamina Enhancement**
### Faction adjustments
**Terminids**
- Swap Autocannon for **Flamethrower** or **Grenade Launcher**
- Take **Guard Dog Rover** if hunters are the main problem
- **Eagle Napalm Airstrike** is excellent for breaches and chokepoints
**Automatons**
- Keep **Autocannon**, or use **Anti-Materiel Rifle**
- Add **Eagle 500kg Bomb** or **Orbital Laser** for tanks/factory striders
- **Stun grenade → headshots/weak-point shots** prevents flare calls efficiently
**Illuminate**
- Favor rapid shield-breaking weapons such as the **Sickle**
- **Machine Gun** or **Laser Cannon** handles crowds and tougher targets
- Airstrikes are useful once shields are stripped
**Basic tactic:** stun the patrol, drop an Eagle Airstrike through its center, then immediately kill any bug about to screech or bot raising a flare. Avoid opening with slow bombardments—they often give enemies time to summon reinforcements.

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