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Question 15 · Sep 14 · Day 5

Claude on Question 15, Sep 14

What's the most efficient loadout for wiping out an enemy squad in Helldivers 2?

Depends on which enemy faction, but here's what actually works:

If you want one answer: Orbital Gas Strike + Eagle Airstrike

Gas Strike has a short cooldown (~75s), covers a wide area, and the lingering cloud melts basically every light and medium unit while also confusing survivors. It's the most "kills per cooldown second" stratagem in the game for deleting patrols. Eagle Airstrike covers the rest — it has 2–3 uses per rearm, kills armor, and closes bug holes/bot fabricators.

Terminids (bugs)

Swarm-focused, so lean into area denial.

  • •Primary: Incendiary Breaker or the Cookout — fire DoT does the work for you
  • •Secondary/Grenade: Grenade Pistol + Thermite (Thermite handles Chargers/Impalers solo)
  • •Stratagems: Eagle Napalm Airstrike, Orbital Gas Strike, Flamethrower or Stalwart (set to max RPM), Gatling Sentry
  • •Armor: Light with Engineering Kit or Democracy Protects — you need to outrun, not tank

Automatons (bots)

Range and armor penetration beat AoE here. Bots shoot back, so stagger and cover matter more than raw damage.

  • •Primary: Sickle, Adjudicator, or Diligence Counter Sniper for headshotting Devastators
  • •Grenade: Thermite (sticks to Hulks/tanks) or Stun if you're running a rocket launcher
  • •Stratagems: Autocannon or AMR, Eagle Airstrike, Orbital Laser, Autocannon Sentry
  • •Armor: Heavy/medium with Fortified — rocket Devastators are the main killer

Illuminate

Voteless swarms plus tanky Overseers.

  • •Primary: Blitzer or Incendiary Breaker for the horde; you need medium pen for Overseers
  • •Stratagems: Eagle Cluster Bomb (perfect vs. tightly packed Voteless), Gatling Sentry, Quasar Cannon or Recoilless for Harvesters

Squad-level notes

  • •Don't all bring the same Eagle — Eagle uses are per-player but rearm time isn't, so diversify
  • •One person on dedicated anti-tank, one on chaff clear, is better than four generalists
  • •Boosters: Vitality Enhancement and Stamina Enhancement are near-mandatory; Hellpod Space Optimization if nobody has it
  • •Throwing any stratagem into a bug breach or bot drop as it spawns is worth more than perfect aim afterward

One caveat: Arrowhead rebalances weapons constantly, so if something feels weaker than described, check the recent patch notes — the meta shifts every month or two.

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Sep 14, the whole dayQuestion 15, every day

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Depends on which enemy faction, but here's what actually works:
## If you want one answer: Orbital Gas Strike + Eagle Airstrike
Gas Strike has a short cooldown (~75s), covers a wide area, and the lingering cloud melts basically every light and medium unit while also confusing survivors. It's the most "kills per cooldown second" stratagem in the game for deleting patrols. Eagle Airstrike covers the rest — it has 2–3 uses per rearm, kills armor, and closes bug holes/bot fabricators.
## Terminids (bugs)
Swarm-focused, so lean into area denial.
- **Primary:** Incendiary Breaker or the Cookout — fire DoT does the work for you
- **Secondary/Grenade:** Grenade Pistol + Thermite (Thermite handles Chargers/Impalers solo)
- **Stratagems:** Eagle Napalm Airstrike, Orbital Gas Strike, Flamethrower or Stalwart (set to max RPM), Gatling Sentry
- **Armor:** Light with Engineering Kit or Democracy Protects — you need to outrun, not tank
## Automatons (bots)
Range and armor penetration beat AoE here. Bots shoot back, so stagger and cover matter more than raw damage.
- **Primary:** Sickle, Adjudicator, or Diligence Counter Sniper for headshotting Devastators
- **Grenade:** Thermite (sticks to Hulks/tanks) or Stun if you're running a rocket launcher
- **Stratagems:** Autocannon or AMR, Eagle Airstrike, Orbital Laser, Autocannon Sentry
- **Armor:** Heavy/medium with Fortified — rocket Devastators are the main killer
## Illuminate
Voteless swarms plus tanky Overseers.
- **Primary:** Blitzer or Incendiary Breaker for the horde; you need medium pen for Overseers
- **Stratagems:** Eagle Cluster Bomb (perfect vs. tightly packed Voteless), Gatling Sentry, Quasar Cannon or Recoilless for Harvesters
## Squad-level notes
- **Don't all bring the same Eagle** — Eagle uses are per-player but rearm time isn't, so diversify
- One person on dedicated anti-tank, one on chaff clear, is better than four generalists
- **Boosters:** Vitality Enhancement and Stamina Enhancement are near-mandatory; Hellpod Space Optimization if nobody has it
- Throwing any stratagem into a bug breach or bot drop *as it spawns* is worth more than perfect aim afterward
One caveat: Arrowhead rebalances weapons constantly, so if something feels weaker than described, check the recent patch notes — the meta shifts every month or two.

End of response · 39 lines · 2,325 characters · sha256 45f7aaff039816f59f1a031699e871bc2d5f97a6becc4814c9a9658e784fb6af